Greetings pilots! It's monday again and you know what that means...update time!
- Additional fixes towards better lag compensation and hit registration
- Different splashe effects when bullets hit other helo's
- Helo's now start to smoke for a while after being hit
- Miniguns are more precise now
- Rockets now have a bigger dispersion radius from the origin point. This means more dispersion lengthwise, not sideways.
- Some fixes with physics-related fps drops on nguyen map
- Early era light helicopters are bit more agile now
Expect additional content coming in 0.30 and 0.31, namely the ability to sling-load ammo crates and the deck building system! Also, the new Mortar troop should be ready in the next update or two. As normal, we will still maintain a heavy focus on optimization, performance, and general gameplay improvements.
Thank you all for your support as always, and we'll see you in the skies!
-Rayne
Team JetCat
