So I've looked into some of the games issues further and have made more changes based on awesome community notes and some in person opinions so here's what I've got
-Spikes no longer insta-kill
-Spikes have been placed in Level 8 & in Locke's boss room
-MAJOR GAMEPLAY CHANGE!!! M now faces the opposite direction from the wall she's sliding on, so now while sliding down a wall M automatically shoots away from it! (Please offer any constructive criticism surrounding this change)
-Fixed a ground tile that would kill you in Level 7
Next stop is new achievements that'll mirror the upcoming console port, I'm always open to more critiques it helps make the game better!
