Just a quick update this weekend,
I have managed to both optimise how the server manages commands and stores data, which then allowed me to quickly add different leaderboard metrics such as total wins, losses and a player’s favorite weapon.
I’m using the wins and losses to create a leaderboard of win percentages which will help track the most “effective” players.
I have also made it so the leaderboard updates dynamically when change to the leaderboard occurs, which means you no longer have to restart the game every time you want to check the leaderboard.
I’m hoping to get these changes released into the game in the next week or so.
Pending tasks are now
- Finish Leaderboard (I need to think of an algorithm that can't be exploited).
- Chat System (Keeping in theme with the game).
- Complete network game lobby UI (make pretty and complete all network game modes).
- Complete network game restart UI (make pretty).
- Steam workshop for player skins.
- Research different arenas and backgrounds.
- General bug fixing, tidy up and enhancement of look and feel..
