This week I finished the “Optimise protocol” task, making it a binary protocol and it’s about 20 times smaller and faster than JSON which is exactly what I was hoping for. I have also switched the server for the cheapest, smallest server in AWS and would like to see how many people it can support. It’s currently running just in the US so anyone living there should get reasonable ping times. Because I am testing the limits of the server there is a chance the server could go down.
Instructions On How To Join Beta:
(Right click on Rivalry in Steam library and click "Properties")
(Go to "BETAS" Tab and select "Open Beta")
Pending tasks are now
- LAN and Peer to Peer Investigation
- Complete network game lobby UI (make pretty and complete all network game modes).
- Complete network game restart UI (make pretty).
- Research player skins.
- Research different arenas and backgrounds.
- General tidy up and enhancement of look and feel..
