
We're just about to celebrate "May the 4th be with you"... but our home town of Battleon is now a smoldering pile of ash!
It actually happened. Vane's army burned every building in your town to the ground. In fact, Vane is on his way now to address you personally. We expect it to happen when the war meter hits 66%. Yes, there's a war meter. It fills up when you collect rocks and wood. Because, Vane can take our home from us... but he cannot take our spirits. We're going to rebuild.

Melodia & Campbell rally heroes to rebuild Battleon!
We fought to the last stone... which, apparently Gaz wants to sell. Greedly little @#$. But we NEVER GIVE UP! We're going to rebuild it. Bigger. Better. A new town? NO. This time, we're building a CITY. Help gather the resources. ALL monsters across the world now drop stone and wood. Collect and bring it to Brigitte the builder. You can find her and her crafting shop in the ashes that were once our town. You can also craft a "Last Brick" of Battleon from her for free. Because... 10g says Gaz's brick came from Falconreach.

Be part of this Special World Event!
Login and be a part of this once-in-a-lifetime special event. New cutscenes will unlock as the war reaches 33%, 66%, and 100% on the builder. There are also new B.U.I.L.D. armors to craft. From the ashes of our former town, together, we will build our biggest, strongest, best version of Battleon ever. Heroes are defined in their most challenging moments. This moment, is ours... together, will make Vane regret ever stepping his armored foot into our home.

P.S. Join this week's #ScreenShotSaturday to document this event, and also for a chance to score some treasure chests. I think there's 30 up for grabs this week. Hey, it's only two or three times per game that the town gets wrecked this bad :D

"The Target Lock One" or "The Camera One"... whichever you like better.
In the newest version of AdventureQuest 3D, the main bad guy burns your town to a crisp while the team makes the experience of observing the carnage 26.9% more better-er. Improvements include:
- TARGET LOCK!!!!
- Camera & Targeting improvements. (Things will not pop at you when you move to close to them any more
- Fixed Pirate showing wrong Ultimate Skill in Class Interface.
- Minor quest flow fixes.
- Party Member target are no longer dropped based on distance.
- Drop target logic is now based on camera view instead of character rotation
- Added multi-step tutorial framework (What even is this!? Sounds fancy)
- If the Area of Effect target is off, the character will face the camera view instead
These changes should make the game more fun to play on both Mobile and Computers.
Read all the newest official posts at www.AQ3D.com
