
Friends!
A brand new update for Prime World: Defenders 2 is now available! Here goes the full list of new features and fixes that will take place right after you download the new patch.

We are introducing the long-awaited system of seasons to Defenders 2! Take part in battles, fight your way up the leaderboard, and earn unique rewards: only 100 best players will receive special prizes! PvP rating will reset as the seasons start, meaning everybody will stand a chance to win!
Season rewards feature chevron cards that can be equipped in the slots for Heroes. These cards will grant special titles, visible to everybody in the chat, to the best players in the PvP competition! The season rewards will also give special bonuses to their owners.

We considerably reworked the league system.
Areas were changed: the red area is now intended for players with no victories, the blue, for players with at least one victory, and the green is for the best three players. Besides, rewards for the blue area were improved while less active players will find only 1 Silver in red chests.
To enter the next league, apart from getting into the green area, a player now also has to win a certain number of times. The change will prevent situations when participants accidentally got into too difficult leagues.
Moreover, the league can no longer drop and each mine has the highest possible league.

Having high-level players in mind, we are introducing the new league — Mythic League! Its rewards completely correspond to its status and name. Here you can earn valuable red crystals that can be exchanged for chests with mythic content in the shop.
Besides, Mythic League is not level-limited. Players below level 70 can enter it too! They just need to fulfill certain conditions.
Mythic League also has its own PvP rating that is determined by a player's position in all competitions together.
Learn more about the seasons, new league system, and Mythic League in this announcement.

We are announcing a course, set for a fight with abusing mechanics that destroy the desire to think over various combinations and strategies. This patch, we are adding two changes into the game.
We have reworked Ship Crane. From now on, HP of the base will always restore by 1❤ per minute and the number of additional lives will be limited: 1–5❤ per battle, depending on the Ship Crane upgrade. Because of this change, the annoying strategy of making the creeps circle round the battlefield will become considerably harder to perform. This is our first step towards a complete solution to this problem.
The Help me function (help from friends) was giving an unfair advantage to some players, allowing them to farm a variety of valuable rewards, which was damaging the in-game balance. As we introduce the system of seasons and rating reset, we want to remove such abuses and let all the players fight on equal terms, whether they have Facebook accounts or not. That is why we disabled the Help me function this patch. Right now we are reconsidering the system of social interactions. Our goal is to unbind the friends' bonuses from social networks.
As a part of balance changes, we reduced the number of available simultaneous battles on the map. Now, up to nine arenas can be available on default: three Assaults, three Hunts, and three Raids. Each mode has common, epic, and legendary difficulty. As before, timers appear on the map when a player wins arena battles. There can be nine of them too and they are selected as described above.
At the same time, we increased the highest upgrade level of Aeronautics from 6 to 10. This way, when the skill is fully upgraded, the number of available arenas (timers) is increased to 18.
Besides, since Duelist became much stronger in the new conditions, he is temporarily unavailable to get in Hero Packs or through level up. We are planning to rebalance the Hero and bring him back into the ranks later. Duelist will still be a part of your collection and grant the same effect if you already have the Hero card.
The effects of Beautification and Warlord were swapped. Now Beautification grants bonus experience when fusing any cards while Warlord affects Hero cards only.
Ship changes mentioned above are not the only ones. Now, all the upgrades are divided into four groups: common, special, rare, and epic. The higher the group, the more expensive the upgrade and the more time it takes to build it. Also, different upgrade groups become available at different account levels.
League rewards got rebalanced too. We revised the number of keys in green league chests: Stone and Bronze leagues now have 1 key each, Silver and Gold have 1-2, and Legendary and Mythic grant 1-3 keys. Blue chests always contain 1 key.

Mythic chests in the shop are now available from level 90. From the very beginning, our goal was to create a new "red" type of content for high-level players who have already collected all the cards — so they could experience interesting fresh combos and new tactical horizons. However, — judging by our statistics and your feedback — mythic content has led to an issue: even legendary cards are getting irrelevant too fast and builds are no longer diverse. To fix this situation, we are making mythic content available at higher levels. Note: players of levels 70–89 who already have red cards won't lose anything. At the same time, they won't be able to get new mythic content from chests and events until they reach level 90.
We continue to work on the Defenders 2 interface to make the game more convenient for you, so this update brings some other pleasant changes to the shop!
Let's start with the most pleasant one We fixed a bug, allowing players to get an unlimited number of stars for ads, so the Free Stars option is back in the shop in the mobile version of the game!
For your convenience, we moved the daily, weekly, and special offers to the main shop. Now, if you click the calendar icon on the global map, it will summon the list of rewards for entering the game.
Here is another small QoL change: we replaced packs with 4000, 8500 and 23,000 Silver by packs with 1000, 10,000 and 100,000 Silver. With such clear numbers, it will be much easier to do calculations in the head (in case you decide to buy several packs at a time). Yet, the exchange rate of Silver against Stars is the same: 1 Star = 100 Silver.

The shop interface was not the only interface improvement! The notification on the ship icon now shows only the number of currently available upgrades.
Also, the buttons of the ship and league battles are swapped. You can now see your season rating near the button of league battles.
The following change was made at your requests: the Skip animation option now applies to Hero Packs too.

Naturally, we introduced several fixes into the game too:
- Swift Rune properly works on Stun Tower and Mermaid's Tower.
- A player gets back to the global map when the progress is restarted.
- Damage over time (DOT) now gets calculated correctly for the Poisonous Swamp spell.
- Fixed the description of Vixen and Premium account.
