Today Deliver us the Moon launches on Playstation 4 and Xbox One.
Thank you to our Kickstarters, to those that adopted us early on and played the game in each of its iterations, and to all of you that shared our dream of visiting the stars.
It's been quite an incredible journey - we still can't quite believe it ourselves!
In celebration of Deliver Us The Moon’s launch on Xbox One and Playstation 4, we’re releasing patch 1.4.2 for PC which introduces a new ASE colour customization feature! Access it through the main menu to change the colour of the wing stripes, eye and thrusters of your ASE. Furthermore, Kickstarter backers can use this feature to select a number of Kickstarter-exclusive skins. Show us your favorite ASE creations on our social media!
In addition, this patch includes some small changes:
- Fixed a bug that would prevent ambient sounds from spawning when loading a checkpoint.
- Elevators in Copernicus Moonhub’s vehicle bay will no longer both move when interacting with an elevator button.
- Further improved RTX performance. For example, certain materials are now excluded from Ray Tracing, slightly improving Ray Tracing performance in some cases.
We hope you’re staying safe and inside, and that playing games can grant some reprieve in these trying times.
Launch Trailer and Stream
After this launch we have one more goal in the shape of finalising the Switch release, after which we will be casting our eyes even higher - and working on our next project.
Here is our console launch trailer - with the utmost love and thanks to you all.
We are also running a stream over on the KeokeN Twitch channel today - Available here :- https://www.twitch.tv/keoken_interactive/
It will start from 2pm GMT and feature the Dev team space suiting up - taking part in community games. Giveaways, showing video docs, showing off the game, and celebrating the past few years of Deliever us the moon.
We hope you will join us as our adventure continues.
Until next time astronauts.
