Welcome to our first Dev Blog (posted on Steam, that is!). We've been posting weekly development updates every friday for quite some time now here, and now that we're set up on Steam we'll be sharing them on this page as well.
It's been another busy week for the NVYVE Studios team! We've finished a bunch of meaty tasks that have been keeping us busy, in most cases resulting in pretty major performance gains. Our AI systems in particular have been massively improved, which means we'll be able to fit many more characters on-screen than we were able to before. Should result in some nice team fights between factions; we'll post more on that later!
We also made some great progress on the art side of things; we've greatly expanded Oasis - the main exterior area in Eden, added some new weapon boxes, created new utility attachments, and added dye support to a ton of items! You'll be able to find different dye modules within Eden to customize your AARM and attachments with a ton of different color schemes.
Oh, and here's hacking a locked container!
Here's the breakdown of what we've all been working on:
Adam
Alayna
Christian
Patrick
Ian
Mathew
Stephen
That's it for this week! Check back next friday for our next progress update.
