Source: Steam Community (opens in a new tab)
Bugfixes
- Fixed a crash when opening the graphics settings GUI on a single core CPU. more
- Fixed that building a blueprint on top of existing assembling machines did not copy the rotation correctly. more
- Fixed that entering rectangular vehicles didn't work correctly. more
- Fixed that totals in production statistics were 0.33% off. more
- Fixed a crash when loading blueprint storage data.
- Fixed that LuaGameScript::check_prototype_translations() would report custom-inputs as having no translation.
Scripting
- Fixed a crash by changing LuaGameScript::merge_forces() so the force is merged at the end of the tick.
- Added on_forces_merged event.
- Added LuaEntity::armed read.
- Added LuaEntityPrototype::timeout read.
- Added on_land_mine_armed event.
- Added LuaPlayer::spectator read/write.
- Added LuaGameScript::enemy_has_vision_on_land_mines read/write.