Hi! Another brief update:
Done:
Added music transitions and darker, more gloomy tracks for the more tense days.
Fixed a bug where ships could stay in the "Urgent" state even when they were already fully loaded.
Big one: added a localization system. Polish and Spanish are now available; more to come. Fair warning - the translations are currently Google Translate, so some lines might be a bit wonky. Do let me know If something needs to be fixed.
Adjusted text speed for the daily news messages. This is still not the final solution, but it should feel better for now.
What That Means:
The game should now feel more atmospheric, particularly on day 5.
Ships will not bother you after they are loaded.
The groundwork for localization is now in place, so adding more languages later should be much easier.
What’s Next:
Continue developing the story for Days 6–10.
Design and introduce a new production room: “Rations.”
Bring first playable Demo to Steam!

