Hello, crisis management bots!
We've been reviewing save games, bug reports, and feedback, and have just released a new hotfix patch primarily addressing stability and persistence issues. This update is part of our ongoing efforts to improve the stability of Kepler 186F.
Fixes & Improvements
Fixed icon flickering issue.
Fixed severe exposure issue on the water surface.
Fixed an issue with beige textures on some buildings.
Fixed some translation issues.
Added new location: Sector Beta
Added new location: Sector Gamma
Added bridge frame to some bridges when reaching important locations.
Added exterior wall protection to some bridges.
Added safe houses at three-way intersections (some safe houses allow direct walking to the surface).
Added details to infected areas.
Improved lighting on fortress-type buildings; a red light indicates the area is infected.
Improved sound effects when using tools to obtain resources.
Improved regular footstep sounds.
Improved running sounds underwater.
Optimized atomic framework modeling.
Optimized some UI elements for a more aesthetically pleasing look.
Optimized underwater effects for a more realistic appearance.
Expanded new story content.
Destroyed drone can now be used to obtain resources.
Running in the snow now has normal snow sound effects.
Stepping on metal objects now has corresponding sound effects.
As always, your reports help guide these fixes. Please keep sending feedback through the in-game reporting tools or Discord — we read it all.
More improvements coming soon.
—— Axiox Media
