Demo 2.0.0 Patch Log:
Reworked that damn camera controller.
Fixed crosshair offset when entering/exiting aiming.
Made player movement / rotations smoother.
Made it so loot item particles only emit when you're nearby.
Added friendly-fire for central hub Survivors (you can kill them now 👀 )
Survivors can now be attacked and killed by the Infected.
Added barricades at entry gates. They can be both destroyed by the infected, and repaired by the player (repairing requires craftable Repair Kits).
Added HUD interface for Survivor health status and Barricade integrity.
Added readable notes scattered throughout the level.
Improved enemy pathfinding and attack physics.
Added Waves of infected that trigger at specific time points. This causes a randomized group of infected to besiege the Central Courtyard. For now on the first map trigger points are: 15m, 10m, 3m before the end.
Camera and character controls aren't enabled before closing the intro board now.
Camera reacts to player crouching now.
Fixed the character not being able to jump when standing on some of the environment elements.
Barricades


Survivors

