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Halloween Forever v. 1.032 now live. Content complete build

New update today! Now you can play through the full sequence of the game, worlds 1 - 5 start to finish. All bosses are in and getting a character unlock is a little more difficult now because of that. W5 (Porphyry Palace!) is our most vertical world yet, so I'm interested to see what people think of the feel of it so far.

I'm hoping that this doesn't mess up any unlocks users may already have. If you wind up losing unlock history in your save unwillingly let me know and I can try helping you fiddle around in your unlocks .sav file.

Instead of listing off additions I'm going to go through some what's missing that should make it in for final.
- No Steam Achievements yet. Going to start looking at that this weekend.
- W5 still needs some polish and a couple more new and old enemies.
- W4 and W5 bosses might need a little more attention. Frog King is very easy right now.
- There's a known infinite jumping glitch you can trigger if you jump rapidly under a ceiling. Easy to trigger in a handful of places in W5 so I'm going to try to sort that out.
- You can soft lock the W5 miniboss fight if you get caught in the right frames of his jumping animation. Something else I need to sort out.
- Big Blue Demon miniboss needs some custom frames to support new characters too. If he catches you it will show he's holding Pumpkin Man's head right now for all characters.
- W5 music is made but we're waiting for a final cut from Rob Mostyn. What I've heard sounds really good!
- New endings for new characters need to be made.
- Trading cards, etc.

Beta branch is still active in this update for anybody who has access to that. Debug keys may not be available for non western US keyboards though...Indie Luchador and I discovered that this morning! If you don't have beta branch access but would like to, ping me.

If have any issues with the build don't hesitate to let me know!