
We've been hard at work on CornerQuest.
The playtest was recently completed! We received great feedback and suggestions. Many of those suggestions have been implemented.
If all goes as planned the demo will be release early March 2026.
Highlights of what's changed since playtest closed:
The pixel-art font has been changed for a much more clean and readable one. The UI and text should be much easier to read in all windows sizes
We've added lootable containers! Defeated enemies have a chance to drop a container that could yield a temporary buff such as potions or food.
We've added a spell synergy system. When certain spells are equiped together, they can activate a synergy which can result in different things depending on the synergy. For example, Fireball spell can start to leave burning ground when equipped with a certain other spell.
We've added the awakening/meta-progress system. The run can now be ended to purchase permanently upgrades via Runes.
