Hey guys!
The beta testing has been very successful, we could eleminate some bugs and increase performance significantly thanks to the testers who played online and offline. I'd like to thank everyone for their effort, we're really glad to release a stable and performant version :-)
Today I'm uploading one of the last builds before the Early Access release. It will contain lots of new features for the PVE mission scripting:
1. The editor now allows you to place regions. This was only possible by script before. Regions can be used for triggers and to add/remove obstacles and blocks inside a PVE mission:
2. The API has been extended by a ton of new functions to control your mission progress, amongst others:
SetShipOwner - changes the owner of a ship inside the instance.
RemoveShip - removes (or destroys) a ship inside the instance.
AddBlock/RemoveBlock - adds or removes (or destroys) a single block inside the instance.
AddObstacles - adds obstacles (e.g. walls/asteroid belts) inside a given region
RemoveObstacles - removes (or destroys) everything inside a region
For a complete list of commands, refer to the Galactineers API Commands Reference
Now the API is ready for the community to create awesome PVE missions :-)
Cheers!