We’ve just pushed a new update focused on controller customization, combat clarity, and resolving a few gameplay edge cases.
⚙️ Improvements
Added deadzone configuration for controller players to help reduce issues caused by stick drift
Increased enemy projectile visibility to improve combat readability
🐞 Bug Fixes
Fixed an issue where laser cannons would continue firing after pausing the game mid-shot and then resuming (including during tutorial pauses)
Fixed an issue where the ship would continue steering after resuming the game if the player was steering at the moment of pause
As always, thank you for the continued feedback. Every report helps us tighten the experience and polish the demo further.
More improvements coming soon 🚀
xRatchet Games
