Gameplay
•Player now faces the direction they are walking when not actively attacking
•Perk selection is now a button press requirement instead of auto-forcing a popup that may cause issues mid-combat
Class Balance
•Hunter now shoots 3 projectiles instead of Rogue to fit more thematically (each projectile can only damage an enemy once)
•Rogue ranged attack now fires a smaller follow-up projectile dealing 50% damage (both projectiles can hit the same enemy)
•Rogue ranged multiplier reduced to 1.4 (from 1.6)
•Cleric base armor reduced to match Mage
•Mage base HP increased by 5
User Interface
•Added class preview buttons on character selection screen showing abilities and subclasses
•Portals now have a toggle option for requiring interact key (Pause menu -> Options)
•Added note to relic equipment tutorial stating that relics are shared across the entire account
•Hunter's Bat Charge ability icon now pulses red during the last 2 seconds before expiring
Bug Fixes
•Fixed text overlap issue in the keybinds rebinding menu
