Hey :) again i can add a bit to the content.
A long journey still lies ahead.
Here are the current Patchnotes:
new Card:
the boss of the second map now drops a new card. The unit shoots lightning balls :)
new Features:
only small features added
Selected Buildings are shown properly
buttons are available to set your units to aggressive, defensive or passive
bugfixes:
deleted the units at the start of the second map
the boss of the second map doesn't stop at the edge of the map
Dropped cards are shown properly
The boss now appears at the fifth wave like it was planned at the start.

