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October 28th - Update 82 Released!

- Experimental feature to reduce CPU load on both clients and servers by delaying the update of distant players by X amount of frames based on their distance to the client.

- Fixed a bug that caused the reload animation to be hidden if the player started reloading while sprinting.

- Replaced the last old rocks on Antietam and some of them on the drill camp map.

- Reduced artillery barrage shell amount by 20%.

- Increased Miller's Cornfield skirmish area capture area size in an effort to bring a wider range of possible outcomes and tactics to the area.

- Tweaks to the time of day settings around noon.

- Updated melee movement animations for bayonetted weapons.

- Fixed a server crash.