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January 20th - Update 92 Released!

- Increased server player cap from 100-150. NOTE: This is very much a test meant to push our systems to their limits. Do not expect a stable and issue free experience. We may very well roll this back in the next update depending on the results we're getting.

- Tweaked the wounded sounds. They now don't always trigger and their volume has been decreased as well.

- Updated Burnside Bridge skirmish area vegetation to better match its real world counterpart in 1862.

- Added a few UI fixes such as fixing the swapped factions on the tab screen.

- Improved the performance of the smoke.

- Added footstep sounds to the officer movement animations.

- Switched to a new algorithm bending the trees and other vegetation objects in the wind.

- Temporarily disabled the doors as we suspect they may be negatively affecting the performance of the server.

- Reduced the likelyhood of players firing their rifle up in the air - If you dont see the enemy directly aim at you, there is very little chance that their bullet would actually hit you if they were to fire.