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February 22nd - Update 97 Released!

- Reduced the amount of crashes when joining a server. With our recent internal testing, joining server roughly 100 times, the previous build would crash roughly 20% of the times it joined a server. With the new build (this update), the amount of crashes have been reduced to around 5% or less. This data is while joining an empty server, but we are hopeful the statistic will also hold up when joining populated servers.

- Tweaked initial smoke when firing weapons to be more similar to how real gunsmoke behaves.

- Added LODs to all rifles, greatly reducing the amount of polygons in the scene, possibly improving your FPS depending on which graphics card you have.

- Kneeled reloading with a long rifle is now more complete – it still needs a polish pass and new sounds.

- Removed the "14" headattachment in 1st person while playing as the 14th Brooklyn.

- Fixed the UI on the shooting range displaying inverted hitmarkers.

- Fixed the boundaries on the Drill Camp not working, no more parachuting.

- When clicking Respawn on the Drill Camp, the spawn selection UI will now instantly appear instead of having you die and then showing you the loosing morale screen.

- Character wounded sounds are now correctly muffled whenever a player dies.

- Shadows on weapons have now been enabled, though it may be slightly buggy in some casse.

- Minor character updates.

- Music will now be playing while the ingame menu is open.