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March 8th - Update 99 Released!

- Players should no longer be able to play the reload animation with the entire rifle attached to their right hand.
- New version of the player interpolation system hopefully resulting in smoother player movements.
- Minor performance improvements to the environments.
- Added new WIP animations when players gets hit by melee attacks.
- Being hit by a melee attack while reloading, will now stop the reloading.
- Added limbered caissons to all batteries on Antietam.

- Increased the Union starting morale amount on Nicodemus Hill from 124 to 137 to counter the confederates having Sharps carbines.
- The UI now remembers the regiment and class you have selected, if you were to go back to the class selection screen.

Known issues:

- During a skirmish round, you can only select your desired faction once. To select a new faction. Either wait for the next skirmish round to start, or close the game and join the server again.