Hello.
As you've all noticed, we've been pushing out quite a few updates these last few days.
When the servers have crashed, most of the time they would never automatically restart, forcing the server owners and us, to directly contact G-Portal in order to have them manually reboot the servers. This is also one of the reasons why for every day that has passed, less and less servers have appeared to be available in the server browser. This should now happen much less frequently, resulting in server owners to not have to contact G-Portal as often.
If the loading time was very long, it could be possible for the client to timeout the connection to the server while it was busy loading, resulting in the loading screen lasting forever without getting into the server. After this fix, our own internal tests shows that even if the loading time we're to be 10 minutes, the client would still successfully join the server.
The initial update also caused all the clients to crash whenever the time of day in the game changed. The crashes would mostly occur when a new skirmish area started. This has been resolved.
Regarding the reports of some of the servers lagging and having failed weapon reloads, in order to rule out the possibility of some of the servers simply just running for days and weeks without being restarted, We have made the servers restart themselves every 24 hours. The server will write a message in the chat, 10, 5, 4, 3, 2, 1 minutes before it restarts, notifying the players. We may possibly add a feature for admins to postpone the restart by one hour, in case a special event is ongoing or whatever it might be.
Here are some additional notes about the updates.
- Added dynamic snow to the DrillCamp.
- Updated the Mumma Barn model with burnt down version.
- Possible fix for audio stutters.
Have a nice new year!
