This patch completely re-balances the combat system to make things easier.
1: Hyper Fast Enemies:
Enemies that are significantly faster than you are now much less likely to spawn. At threat level 'GREEN' there is a 0% chance of them spawning in exteriors and a 1% chance of them spawning in interiors. At 'AMBER' there is now a 1% chance of them spawning in exteriors and a 3% chance in interiors. In the previous version the numbers were 7% in exterior 'GREEN' and 11% Interior, and 11% exterior 'AMBER' and 15% Interior. 'RED' and 'BLACK' threat levels have also been decreased.
2: Enemy Damage:
This has been lowered by 33% in threat level 'AMBER', 25% in threat level 'RED' and 12% in threat level 'BLACK'
3: Mercenary Spawn:
There is now an increased chance of mercenary spawns at higher threat levels giving you the opportunity to lower the threat through 'fuel' or by getting a terraformer quest.