Apocalypse Hotel - The Post-Apocalyptic Hotel Simulator!

Michael Flynn · FlynnFour Games

Released
Jan 26, 2016
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    'Gods of Havoc: Fall to Earth' Launches

    I'm pleased announce the release of 'Fall to Earth' the second instalment in the 'God's of Havoc' trilogy. Another chance to play a classically styled, god game! Help guide your chosen people to victory by bestowing blessings upon them, and by smiting their enemies.

  2. Developer post

    Gods of Havoc - The return of the God Game

    'Gods of Havoc: Into the Void' launched today. A strategy god-game with high levels of nostalgia, and the first game of it's type to be created in RPG Maker. Take a look...

  3. Developer post

    Gods of Havoc - Trilogy

    Gods of Havoc heralds a return to the classic God-Game. Gods of Havoc is a three-part series offering difficult, turn-based strategy. Each game places the player as a god in different eras of a planet’s history. Fall to Earth: takes place in an early medieval setting; After the F

  4. Developer post

    Void Monsters - 20% off this weekend!

    Hoping to escape your destiny as a monster trainer you left the home of your famous parents to find your own way in the world. Within two years of leaving home your parents had been murdered and now you've been called back to inherit their failing farm. With the farm heavily in d

  5. Developer post

    Void Monsters - 20% off this weekend!

    Hoping to escape your destiny as a monster trainer you left the home of your famous parents to find your own way in the world. Within two years of leaving home your parents had been murdered and now you've been called back to inherit their failing farm. With the farm heavily in d

  6. Developer post

    Auto pickup update.

    This small update does 2 things: * The player will now automatically pick up dropped loot. * Edited the Tilemap script to eliminate lag/slowdown.

  7. Developer post

    Auto pickup update.

    This small update does 2 things: * The player will now automatically pick up dropped loot. * Edited the Tilemap script to eliminate lag/slowdown.

  8. Developer post

    'Unhappy Ever After' - Kickstarter Launch

    You may know that we are porting this game (and our others) to a new engine, which will be free for all of you who already have bought them. The new engine is amazing but I've needed a lot of help in beginning the process. A friend over at Warped Tales has been a great help and s

  9. Developer post

    Help a friend get Greenlit

    A friend of FlynnFour Games has been helping to clean up our code for 'Moonstone Tavern' and 'Apocalypse Hotel' and in return I have agreed to help promote their Greenlight. The Game looks amazing so please give it a like! They definitely desrve to get their game on Steam!

  10. Developer post
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  12. Developer post

    Movement Overhaul and Fixes

    In this patch we have completely overhauled the movement system. No longer will the camera follow behind the player but will stay fixed on them. The reason for the original implementation of this was to create the scary effect of not knowing what was ahead, should you choose to m

  13. Developer post

    Movement Overhaul and Fixes

    In this patch we have completely overhauled the movement system. No longer will the camera follow behind the player but will stay fixed on them. The reason for the original implementation of this was to create the scary effect of not knowing what was ahead, should you choose to m

  14. Developer post

    Friendly Fire Patch

    After much consideration, and many requests, we have decided to implement FF safeties on all the weapons in the game, with the exception of Grenades (which we believe should be chaotic). However, you will no longer get shot by, or be able to shoot, your companions! * This patch a

  15. Developer post

    Friendly Fire Patch

    After much consideration, and many requests, we have decided to implement FF safeties on all the weapons in the game, with the exception of Grenades (which we believe should be chaotic). However, you will no longer get shot by, or be able to shoot, your companions! * This patch a

  16. Developer post

    Content Patch Boomerang!

    Alongside various bug-fixes and balances this patch contains... * 2 New Weapons - Boomerang - the only ranged weapon that needs no ammo! - Baseball bat - a non-ranged weapon that requires no ammo! * 2 New Companions - Klakmoflex - The Gogfang Rebel sent to help - Susie - The musc

  17. Developer post

    Content Patch Boomerang!

    Alongside various bug-fixes and balances this patch contains... * 2 New Weapons - Boomerang - the only ranged weapon that needs no ammo! - Baseball bat - a non-ranged weapon that requires no ammo! * 2 New Companions - Klakmoflex - The Gogfang Rebel sent to help - Susie - The musc

  18. Developer post

    Patch 1.0.9.3 and more

    So after coming back from an extended family visit we have gotten back to work with another patch. * Super Soaker should now show up in inventory regardless of gender. * Zombie Buildup has been slowed massively. * Quest generation has been changed to reflect time spent in the wor

  19. Developer post

    Patch 1.0.9.3 and more

    So after coming back from an extended family visit we have gotten back to work with another patch. * Super Soaker should now show up in inventory regardless of gender. * Zombie Buildup has been slowed massively. * Quest generation has been changed to reflect time spent in the wor

  20. Developer post

    Patch 1.0.9.2 (bugfixes)

    1. Desirability reset bug should be quashed! 2. Higher chance of receiving faction objects as quest rewards. 3. Chance of finding faction objects in the world increased. 4. Chance of finding faction objects on the undead increased. 5. Explosive enemy bug has been fixed. 6. Non ex