Astralis: Dawnblades is OUT NOW!
Today, we are proud to officially release Astralis: Dawnblades.
With this project, we wanted to take everything we had learned from our previous games and tackle something on an entirely different scale: a Roguelike-RPG, built around a vast fantasy campaign, deep character customization, squad management, exploration, and long-term progression.
We wanted Astralis to be a game where preparation matters, choices matter, and no two companies have to fight the same way.
Lead the Dawnblades
You are not a lone hero.
You are in command of the Dawnblades, an independent company of mercenaries travelling across Astralis — a world shaped by ancient magic, rival kingdoms, forgotten legacies, strange peoples and creatures, and conflicts much larger than any single contract.
Recruit new fighters and organize them into several squads. Develop their classes and specializations, equip them, experiment with different builds, and create synergies capable of overcoming increasingly dangerous encounters.
Every expedition begins long before the first battle.
Build. Prepare. Explore. Fight.
Between missions, return to your stronghold to manage your troops, develop your facilities, organize your equipment, craft new gear, and prepare for what lies ahead.
Then venture into node-based dungeons, where battles, events, decisions and rewards shape each expedition.
Push deeper in search of greater rewards — or retreat before wounds, losses and depleted resources put the entire mission at risk.
When battle begins, lead your squad through turn-based combat built around abilities, cooldowns, resistances, team composition and combat synergies.
For players looking for something different, the optional MATB system adds an additional layer of timing and musical tension to the traditional turn-based formula.
A world built to be explored — and replayed
At the heart of Astralis: Dawnblades lies a large three-act fantasy campaign, taking the Dawnblades across regions with their own cultures, conflicts, stories and dangers.
But completing the story is only part of the experience.
With extensive character customization, numerous classes and specializations, different squad compositions, equipment and build possibilities, additional game modes and a strong focus on replayability, Astralis: Dawnblades was designed to give you new strategies to explore long after your first campaign.
And wherever you are in the world, we wanted as many players as possible to be able to join the adventure:
Astralis: Dawnblades supports 23 languages.
Welcome to Astralis
This is the most ambitious game we have created at Studio Gravenoire, and seeing it finally released means a great deal to us.
To everyone who followed the project, added the game to their wishlist, played the demo, shared feedback, or simply took an interest in what we were building: thank you.
The Dawnblades are ready.
Astralis awaits.
Astralis: Dawnblades is available now on Steam.
