Hello Miner!
The development of The Long Way Home continues. Based on your feedback, I have released a new update that makes the game experience smoother. This update focused particularly on interface readability and in-game guidance. Additionally, some minor improvements and bug fixes were applied.
Details of the changes:
Interface and User Experience (UI/UX)
Navigation: Earth coordinate information is now pinned to the navigation console by default.
Visual Improvements: Button sizes, text colors and font sizes have been updated to be easier on the eyes, easier to read and more noticeable.
Tutorial: In-game tutorial texts have been simplified and made more understandable. (Developer Note: This is a temporary improvement. I plan to add a much more dynamic and interactive tutorial system in the near future.)
Gameplay and Balance
Missions: Some mission descriptions and directives have been rewritten to eliminate confusion.
Mini-Games: The difficulty/reward balance in mini-games has been readjusted.
Controller Support (Experimental / Beta) Partial controller support has been added via Steam Input. This feature is currently temporary:
Important: The game currently does not offer a default profile. While the game is open, you need to open the Steam interface with Shift + Tab, click on the controller icon and configure the key bindings according to your preference.
Restrictions: Mouse usage and keyboard inputs in some mini-games are not yet fully supported.
Full native controller support will be added with the full version of the game.
Thanks! I would like to extend a special thanks to Tyler Graham for his contributions and support in this update.
This version is still in the development and testing phase. I would be very happy if you shared any errors you encounter or your suggestions. Safe travels!
