Hello fellow guildmasters!
We’re sorry for skipping last month’s letter, life got busy at the Crossroads!
Today we’re making up for it by sharing two full months of progress.
The Crossroads have never been more alive. Travelers are constantly passing through: some visit the Alchemist for potent potions, others seek the Blacksmith for sturdy armor and sharp blades, while many simply head to the tavern for a well-earned drink and a good time.

And of course, quite a few come straight to you, Guildmaster, giving you new and exciting quests!
We’ve completely reworked the Quest Taking system. You can now haggle for better rewards (because why settle for low pay on dangerous work? ːsteamhappyː) and freely decline quests that don’t feel worth the risk. No more sending your heroes to slay a legendary dragon for just one gold coin… unless you really want to ːsteammockingː, of course.
Brand-new Hero Equipment system. You can now properly equip your heroes with gear and potions. Different items will affect them in meaningful ways — boosting stats, granting unique advantages against certain enemies, or even helping them overcome their fears.

Second floor of the guild is finally open for the recruited heroes, and they also start arriving at the guild on your call!

We wish we could show you even more, but that’s what we have for now. We’re not making firm promises yet, but we’re working hard toward a Closed Playtest soon. Stay tuned - big things are coming!
See you around, fellow Guildmasters!

