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Beta-Branch: V0.6.3b1 - Flexible Orb Source locations

Update: We now have V0.6.3b2, with "release notes" in the forum to avoid patch note spam

For a little while, we pushed our releases both to the beta and default branch at the same time. We also have been keeping a "previous" branch that you can use if we push a release to the default branch that creates a problem for you.

Today, we are becoming more active on the beta-branch again: This is a very small update (keep in mind, the last full release was just two days ago, and yesterday was Sunday ;-) ).

But still, it adds a little tool to two environments that lets you change where the orbs are coming from. We put this in to gather some feedback on which distance you feel is ideal. It also makes testing this much easier for ourselves.

You'll notice a button both in the pause menu as well as the osu-file browser when you use Level-00-Neutral and Bonus-02-Clubbing.

What's also in this beta-branch release is a small iteration on the clubbing level. This version is really just here to get an idea of the rough layout and scale of that level but it already looks less than just a few primitives thrown together in Unity compared to the previous prototype.

And a tiny bugfix for the osu file browser. You should now longer need to use the refresh button to restore the list after you have left and returned to the osu beatmap file browser. Little things can make our lives so much better. I just hope that one didn't break anything (little things often do ;-) ).

Either way, there's more coming soon.

And if you're wondering how you can get this beta-branch-build ... here's a link for you: Opting In and Out of Steam Client and Product Betas