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Christmas Present for You: Holodance V0.8.11 Psychedelic Mode

EDIT (2017-12-28, 11:24 CET): We just posted a quick fix because in the original version, Time Dilation was on by default instead of being opt-in with Psychedelic Mode, and also, it didn't properly react to the main checkbox for switching it off (which was why it was on by default in first place). But that issue is fortunately fixed now - apologies for any confusion this may have caused.

Most of the time I work on fixing bugs and polishing existing features ... but sometimes, I need to take a little break and do something completely different. And since it's (still, kind of) Christmas, I want to make this new thing I just built a Christmas present for all of you:

For the full experience, you need to play the game - but here's a nice session with a song that fits this mode really well in my opinion:

https://gaming.youtube.com/watch?v=RRFe73Q7rCQ
So, this is obviously "opt-in", so to activate this mode, enter the settings (either pause by pressing and holding the menu button for a second, or enter Game Settings through the Music Library), there "Style" and then you already see "Psychedelic Settings":

Be careful with the strobe effect ... that one can be very intense!

Full Release Notes

  • Psychedelic Mode: Added strobe lights and saturation / hue shift color effects, as well as Time Dilation based on gameplay (available in all environments)!
  • Streamlined Settings UI: We've had Gameplay, Themes and Avatars as buttons squeezed into the "Style Settings". Instead, we now have a "Style Menu" which has buttons for Guidance (previously "Style Settings"), Gameplay, Themes, Avatars ... and something new.
  • Avatar System: Loading the Avatars takes quite a little while, and most of the time, people are not using them, so that loading time really is wasted. Instead, we now have a "Load Avatars" buttons in the Avatar System screen, and the Avatars are only loaded when you click that button. Also, you can select for each Avatar whether you want to load it, or not.
  • Mixed Reality: Volumetric Fog in Retro Clubbing wasn't rendered correctly in Mixed Reality. This should be fixed now.