EDIT: V0.9.0a17 (2017-02-18) is just a tiny patch that fixes the Casual orb theme which previously was way too bright. There is also work on "handedness" in that release but I didn't feel like spamming everyone with another patch notes entry for these small changes.
V0.9.0a15 was almost the last alpha: I realized yesterday that there were still a few issues that needed immediate attention: New players with lower-end GPUs (970, 1060) that tried Story Mode would see a flickering water kind of first thing when entering the game. Not cool. This one was a bit tricky to fix because it took a while to figure out that it were the post-processing effects that caused it (in combination with shadows being deactivated, VR being active, single-pass stereo rendering being active and using forward rendering ;-) ). But once I had that one figured out, fortunately, it was just updating those post-processing effects to fix the issue.
And then, one of the things that looked really broken with local music (which is still "experimental") were Favorites and Recently Played: Because local music would show up there but it just wouldn't work. Now it does. This isn't the "full fix" which requires proper identification of the songs - but what we have now is what is needed to make the old Recently Played entries and Favorites work. Obviously, as we don't have the proper identification, yet, all old sessions and favorites don't have it, so there was a need for some fallback / heuristic to handle those.
Last but not least I noticed while watching people streaming Holodance that the search would often activate the filters, resulting in no results even though there should be results. Holodance tried to be too smart - but not anymore. Now, if you don't have filters active, we don't activate them for you while using the full text search, and if you have filters active, we deactivate them when too few results show up. Let us know what you think about this either here on the forums or in our official Holodance Discord.
Full Release Notes
- Paradise Beach / Level 1: There was a bug with the low-performance settings (970, 1060) that caused the water to flicker. Fixed by updating PlayWay Water to 2.0b16 and the Unity PostProcessing Stack to the most recent version (v1).
- Favorites / Recently Played: These are now both filtered by what beatmaps are actually available so that when you disable Local Music, songs from Local Music will no longer show up in Favorites / Recently Played, and when you disable osu!, osu! maps will no longer show up.
- Favorites / Recently Played: Should now work for most, if not all local song favorites and recently played. Very old entries from the earliest versions where local music was supported may not work.
- Search: No longer automatically activating filter if we get "too many" results. This was causing too much trouble. We do, however, still deactivate the filter if a search returns too few results.