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Holodance V0.9.0a13: Five Difficulties for Procedural Maps

So, the whole area of "procedural maps" aka "playing local songs" is still very alpha and far from "polished" - but the release is quite a step forward nevertheless. Most importantly, you can now select five different beatmaps aka difficulties for each song. The difficulty range is still fairly small, so that's something we're working ... and we'll definitely have more challenging procedural maps.

IMPORTANT: Configuration.json / pathLocalMP3s is now called pathLocalMusic - but we still have pathLocalMP3s in there so we could copy the setting from pathLocalMP3s to pathLocalMusic on the first start. Other than that, pathLocalMP3s is no longer used. Eventually, you'll be able to select that path from directly inside the game but that part is not ready, yet.

Expect a few more quick releases next week - but this is for some fun during the weekend ;-)

This also has a few small improvements in the mechanic modes we have recently added. It's not a big release but keep in mind: The last one just came this morning ;-)

Full Release Notes

  • Changed the wording for "Store Replay Data" in Performance Settings there because this data is needed for the stats, so this is now called "Store Replay Data (needed for Stats)!"
  • Added explicit multipliers for the different modes (i.e. you see those multipliers in the selections now). Also, added a Toggle for Easy Mode in the Themes screen, to make this more explicit (before, this was implicitly activated or deactivated when selecting the different mechanics).
  • Music Library / Configuration: Renamed useLocalMP3s, pathLocalMP3s and pathLocalSongsJsonFileSystemCache to useLocalMusic, pathLocalMusic and pathLocalMusicJsonFileSystemCache because we support much more than only MP3 now. The old configuration entries are still there because we need them to port the data over, but will be removed at some point in time.
  • Local Music: When scanning for local music, we now do a full recursive search through all folders below the main folder form the configuration, in the case that the initial search only returns a few songs. This is because going directly to the files apparently doesn't work well with folder links.
  • Local Music: Added support for showing album art based on any jpg, png or gif in the folder where the audio file is (usually an album). This is a fallback if we cannot get the album art from the audio file.
  • Local Music: Generating meta-data for 5 "virtual beatmaps" which have different difficulty presets. Also, assigning proper beatmap IDs for those now.
  • Local Music: Added progress for loading audio.
  • Local Music: Added progress for analyzing audio and generating beatmap.