Hotfix Update
Gameplay
- Added a subtle camera shake when standing on a falling platform to better signal imminent danger.
- Future update: platforms will visually transition to red as they begin to fall for improved readability.
Bug Fixes
- Fixed a critical matchmaking issue where 6 player matches could launch incorrectly.
- Fixed a UI issue causing client kill logs to display twice.
Ability Balance
- Scorchfall
- Reduced damage from 175 to 125.
- Summon Familiar
- Removed familiar collision, allowing projectiles to pass through.
- Removed projectile homing behavior.
- Reduced projectile speed from 2400 to 1800.
- Blight Nova
- Increased damage over time from 8 to 10 per tick.
- Each blight projectile now deals 12 base damage on impact, followed by 60 total damage over 6 seconds.
- Glacial Sentinel
- Increased orb movement speed from 400 to 600.
- Piercing Salvo
- Increased projectile damage from 45 to 55.
- Cinderfall to Cinderwall
- Renamed Cinderfall to Cinderwall.
- Now summons a line of 7 fire orbs at the target location that damage enemies who pass through.
