Spellfall Playtest Update – Stability & Combat Feedback
Gameplay & Presentation
- Added gravestones for fallen mages, clearly marking defeat locations
- Improved kill feedback with new visual effects and announcer callouts for the player
- Refined death flow to ensure immediate camera transition and input lock
Matchmaking & Multiplayer
- Improved Quick Play matchmaking reliability, especially when multiple players queue simultaneously
- Fixed party edge cases that could prevent players from entering the same match
- General stability improvements for online sessions
