Welcome to the first public playtest of Spellfall.
This build represents the first external testing milestone and includes the full core gameplay loop: matchmaking, drafting, combat, scoring, progression, and cosmetics.
What to expect:
- Fast-paced arena combat across five structured rounds
- Ability and item drafting with a wide range of build combinations
- Solo Free-For-All play fully supported (bots fill empty slots)
- Practice mode for learning abilities and testing builds
- Steam Deck support (controls currently in beta)
What we’re testing:
- Core combat feel and pacing
- Ability and item balance
- Match flow, scoring, and round structure
- Matchmaking stability and party systems
Important notes:
- Rated Matches are currently disabled during playtest
- Party-based modes are still being validated
- Balance, visuals, and content will continue to evolve
Your feedback is incredibly valuable. Please use the Submit Feedback and Submit Bug Report buttons in-game to share your thoughts.
Thank you for helping bring Spellfall to life.
