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📢 To the Pioneers of RolemIAster:
When I hit the "Publish" button a few weeks ago, I was more scared than a Level 1 NPC facing a dragon 😅. I am a single developer with a very ambitious idea, and the launch was... let's say it was "intense".
I expected you to run away. I expected silence or anger. Instead, you stayed ❤️🔥.
You didn't just report the bugs; you helped me understand them. You jumped into the trenches with me, endured the crashes, and gave me the data I needed. You saw what this game could be, not just what it was in that moment of chaos.
🏗️ What we have built (Thanks to your patience)
Today, the game is a more solid and renewed experience. And I say "we" because, although I write the code, you have set the course.
Thanks to your insistence:
🤖🗣️ The AI has stopped speaking in "Spanglish" (she and I had a very serious talk).
🎒👻 Items no longer play hide-and-seek in your inventory.
💀🩸 And I am sorry to tell you this... you are no longer immortal. The accidental "God Mode" is over; now it's time to suffer and survive like a proper adventurer. You're welcome.
And many more fixes and improvements that hadn't even occurred to me.
🤝 This is yours.
To those who left a negative review at the start: I heard you 👂. You were right, there were things that didn't add up. I hope you give it a second chance now that the house is much more in order.
To those who supported from minute one: Thank you. You aren't just players who decided to buy my humble game; you are the reason why RolemIAster is better now.
The store tag says "Solo Dev", but the truth is that RolemIAster has a good team behind it.
"We remain in the breach. Give 'em hell!"
- ABAFE 👨💻
