Nerfed the scaling of rare mods that scale with cumulative hit count to one-tenth of their previous values.
Fixed a bug where candy-type bookmarks that grant Strength, Intelligence, and Dexterity were not functioning.
Fixed cases where progress saving would occasionally fail.
Fixed cases where the variable name $val$ remained in enemy skill descriptions.
Fixed a bug where books obtainable in the reward room upon entering Layer 3 could be acquired infinitely by re-entering.
Fixed the display of status cooldowns.
As a result, when loading save data from version 0.0.2.6, a very small number of skill stat names may appear incorrect; this is temporary.
