Don't edit untamed creatures anymore! They don't like that.
Today we released a build to the Beta Testers. Here are the patch notes:
(If you aren't a beta tester, these are still great notes to read so you know what will be included in the Early Access launch.)
- Untamed creatures cannot be modified.
- Fixed regression bug with creature’s necks.
- Breakable objects and tree blocks now shake when damaged.
- Added the whistle. The whistle allows to control a creature. Single left click to call attention and follow, double click to go to position, right click to attack.
- Additional wild creatures added to adventure mode.
- Egg tiers added. The more powerful the creature the harder the egg’s shell.
- Stomach grumble sounds added when hungry.
- Exploding fruit removed from trees (now a rare item that needs to be crafted).
- Hunger healed, damage done, and durability attributes added to many items.
- There is now an algorithm to determine creature bite damage. Larger creatures now have bonuses. More aggressive creature non-mouth life blocks also add to the bonus.
- Final environment to be used for early access created.
- Balancing to all life block stats.
- AI aggression balanced.
- Fix to AI fleeing.
- Creatures now walk around trees.
- Fix to creature oversteering.
