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SAF Update #14!! - SAF Version 0.14

Happy Belated New Year!

Welcome to our first update of 2017! We have high hopes for this year, and we are doing our very best to make SAF an absolutely top notch arcade footy game.
We have big plans and are in the process of truly taking the game to the next level. In the words of every Liverpool supporter ever:
“This year is going to be our year!”

What's new:

  • Get that 2017 look:

    We’ve started the process of revamping the graphics in the game and are super happy to share with you the new player model and nets!
  • Optimisations

    The game should load lickity split. Please let us know if you notice the improvements!
  • Bug Fixes

    We know there are still quite a few more, and are slowly but surely making our way through them. Now, let’s talk about our plans for this year: We briefly talked about our overview for the game last year. We’re still on track, but the next few updates will bring big changes to SAF...for the better! New UI / Graphics Continuing on with the graphics revamp, we will be updating the menus to a much higher level of polish, as well as all the graphical graphics in the game. New / Improved Gameplay We are mercilessly combing through the whole gameplay (physics, movements...you name it!) and improving what works and rewriting all that doesn’t. We think we have a good core at the moment, but there is so much to be improved, and now is the time to nail that down. We want all fun and no bugs. Adding remaining Features Once we (and you lot) are pretty happy with the above, we will then be able to add in all the missing features/modifiers and so on. So there will be fewer updates, but when we do, they will be much richer in content. That’s pretty much it for this announcement. We hope you all like the new models, we’ve got lots more to add, and now we have our 3D whiz Natale, we are in a good position to make the game look super good!