Developer postOriginal post (opens in a new tab)

Patch 3.1

Patch 3.1 has been pushed (now 3.11 due to capture the booty):

As many of you know conquest was removed in 3.1, for more information on that see this post:
https://steamcommunity.com/games/Blackwake/announcements/detail/3397279379406589910

- End of round mode voting added

- Conquest removed, replaced with two individual modes for siege and naval TDM

- Lowered requirements for all hats by 1 prestige as they originally were supposed to be

- Water spout spawns have been moved further out after play area increase so they don't spawn on your ship

- Capture the booty added back

We will continue to monitor and hotfix this patch as needed!

Follow up patches:

3.12 April 25 2018

Siege changes:

- Defenders respawn 30% faster

- Attacking team gains a spawn checkpoint once gate is destroyed

- Defending team can build 1 ship at the start of the round

- Tower health increased to 25

TDM changes:

- 30 seconds post-construction spawn protection for ships

3.13 April 26 2018

- Being below water on the ropes should no longer count as defending during a grapple

- Waterspouts should no longer work on ships with no mast

- Siege objective text should update when you join late

- Vote screen more clearly shows where your vote went

- Made adjustments to try and fix issue where defending siege team could not spawn initial line of defending ships

- Defenders should no longer get a long respawn time right after side switch

- Siege timer after side switch now closer matches that of the time it took the Navy to attack

- CTB no longer has a draw state, last team that captured the chest wins if it is equal

3.14 April 27 2018

- Announcer voices added to CTB

- Siege is no longer the startup mode because a filling server will always have a slow attack

- Fixed error where once the cart began to push it would not stop unless no one was near

- Wooden dock added to TDM and CTB

- All ships should now de spawn once the gate is destroyed in Siege, since a spawn checkpoint is reached

- Can now change your votes

- Fixed issue where defending team could attack the attacking teams towers so the next round was easier for them

3.16 May 6 2018

- Siege side switch should heal ships

- Grabbing onto (using) an object should now prevent you from being lifted into a waterspout

- Siege should now properly draw

- Tower health reduced to 15 from 25

- Can now start a vote to end the round in the escape menu

- Siege fort duty has been inversed, defenders now only get a single 13 player ship

- Mortar range increased to be closer to the range of a ship

- CTB now has two islands the chest will randomly respawn on instead of one

- CTB chest now resets after 90 seconds instead of 2 minutes

- Docks pushed further out from the shore