Patch 3.1 has been pushed (now 3.11 due to capture the booty):
As many of you know conquest was removed in 3.1, for more information on that see this post:
https://steamcommunity.com/games/Blackwake/announcements/detail/3397279379406589910
- End of round mode voting added
- Conquest removed, replaced with two individual modes for siege and naval TDM
- Lowered requirements for all hats by 1 prestige as they originally were supposed to be
- Water spout spawns have been moved further out after play area increase so they don't spawn on your ship
- Capture the booty added back
We will continue to monitor and hotfix this patch as needed!
Follow up patches:
3.12 April 25 2018
Siege changes:
- Defenders respawn 30% faster
- Attacking team gains a spawn checkpoint once gate is destroyed
- Defending team can build 1 ship at the start of the round
- Tower health increased to 25
TDM changes:
- 30 seconds post-construction spawn protection for ships
3.13 April 26 2018
- Being below water on the ropes should no longer count as defending during a grapple
- Waterspouts should no longer work on ships with no mast
- Siege objective text should update when you join late
- Vote screen more clearly shows where your vote went
- Made adjustments to try and fix issue where defending siege team could not spawn initial line of defending ships
- Defenders should no longer get a long respawn time right after side switch
- Siege timer after side switch now closer matches that of the time it took the Navy to attack
- CTB no longer has a draw state, last team that captured the chest wins if it is equal
3.14 April 27 2018
- Announcer voices added to CTB
- Siege is no longer the startup mode because a filling server will always have a slow attack
- Fixed error where once the cart began to push it would not stop unless no one was near
- Wooden dock added to TDM and CTB
- All ships should now de spawn once the gate is destroyed in Siege, since a spawn checkpoint is reached
- Can now change your votes
- Fixed issue where defending team could attack the attacking teams towers so the next round was easier for them
3.16 May 6 2018
- Siege side switch should heal ships
- Grabbing onto (using) an object should now prevent you from being lifted into a waterspout
- Siege should now properly draw
- Tower health reduced to 15 from 25
- Can now start a vote to end the round in the escape menu
- Siege fort duty has been inversed, defenders now only get a single 13 player ship
- Mortar range increased to be closer to the range of a ship
- CTB now has two islands the chest will randomly respawn on instead of one
- CTB chest now resets after 90 seconds instead of 2 minutes
- Docks pushed further out from the shore