Hello Explorers!
We have just pushed a small but important update! This patch focuses on smoothing out your industrial processes, protecting your valuable items from accidental sales, and finally saving your mouse fingers with a new shop interface.
Here is what has changed:
🛍️ Shop System & UI Overhaul
We've overhauled the trading interface on both Earth and the Moon to give you total control over your sales.
New "Quantity Control" Interface: We have added a manual text box to every resource row, flanked by + and - buttons. You can now type the exact amount you want to sell or fine-tune it with the buttons, rather than spam-clicking to sell one item at a time.
Safety First (Item Protection): We have added a "No Sell" list to prevent accidents.
Bill’s Items: Utility items like Mystery Boxes, Speed Boosts, Health Potions, Super Magnets, and Mining Charges can no longer be sold back.
Rocket Parts: You can no longer accidentally sell these crucial quest items.
Note: These protections apply to both individual sales and the "Sell All" button.
Controller & Keyboard Support: The new input fields support full navigation. You can select the box, type your number, and get back to action without reaching for the mouse.
🏭 Factory "Queue" Fixes
We’ve smoothed out the industrial process to make the Factory more reliable.
Queue All Fixed: The "Queue All" button now works as intended! Previously, resources were sometimes lost without items being crafted. The factory will now dutifully process every single item.
Background Production: You don't need to babysit the machine anymore. Once a queue starts, the Factory continues working even if you close the menu. Resources are deducted upfront.
Real-Time Menus: The Factory menu no longer pauses the game. You can now watch the progress bar animate and your rocket parts being built in real-time.
💎 AutoMiner & Inventory
Resource Stacking Fix: Fixed a mismatch where AutoMined resources (like Rubies) would stack separately from manually mined items.
Auto-Merge: On load, the game will now normalize legacy AutoMiner storage to automatically merge your old split stacks.
🔧 Technical Fixes
Crash Fix: Resolved a crash related to type mismatch in navigation arrays (Array[Button] vs Array[Control]).
Input Logic: Updated navigation logic to support focus traversal for non-Button controls.
Happy drilling! ⛏️🚀
