Dydh da all! We have a minor content update out with some improvements to Level 3 visuals, more secrets and extra areas, and the usual bug fixes.
Changes & Additions in this update:
New secrets in Level 3 (9 total).
New minor side areas to explore in Level 3.
Changes to global lighting and skybox design in Level 3.
More "sand creep" has been added to Level 3, particularly up the sides of the museum.
General minor art changes throughout Level 3.
Minor secret changes in Level 1.
Fixes in this update:
Potential fixes for issues that caused total enemy kill count to be miscounted, or in some cases count repetitively hundreds of times in specific scenarios.
Potential fixes for issues with enemy-NPC targeting that would prevent enemies from switching back to targeting the player once all nearby NPCs are killed.
Fixed various issues with shopping trolley interactable.
Fixed issue that allowed NPCs and certain enemies besides the Conger Eel to produce pinned Conger Eel head sprites on walls during headshot deaths.
NPCs have been made immune to batter/frying deaths as their unique death properties caused issues with the fry-thrower weapon.
If you have any more bugs or feedback for us, feel free to join our community Discord server to let us know.
Joseph @ Studio Whalefall
