New Content & Gameplay
· Added a new Monster type: Ghosty Boys
· Headstones now have a 50/50 chance to drop loot or spawn a Ghosty Boy monster.
· Big demon attacks have been updated to feel more unique and powerful.
· Starting gear now scales with wave count.
· Dark Metal Ambient Battle Music has been added to gameplay.
· Added Coin drops on monster defeat; visuals only in this version.
· All VFX have been updated – each magic effect is now fully unique.
· Included additional smaller tweaks to improve general NPC behavior.
Progression
· Leveling up now refills HP, DEX, and INT bars.
· Leveling up no longer grants skill points – traditional level up is removed.
· Skills are now earned and applied automatically by successfully using the corresponding weapons.
