Hello everyone!
This week's development focus includes the following:
1. Conceptual design of Chapter 3 levels, and building the basic map scene framework.
2. Optimize the behavior and functional logic of the new zombie species introduced in Chapter 3 levels.
3. Implement visual effects for rooms in an unlocked state.
4. Complete the development and implementation of the level-exclusive interaction system.
5. Produce model assets for props required in parts of the scene.

Thank you for your continued attention and patience! Feel free to share your thoughts and expectations in the comments section.
