
Patch – April 16, 2026
Bug Fixes
Fixed an issue where only the first “Upgrade” event would work in each run
Resolved an issue with duplicate relic IDs causing incorrect tiers or disappearing selections
Fixed shop reroll/refill states being shared within the same area
Fixed a bug causing events to appear transparent when selecting Merge and the next area simultaneously
Fixed Start Menu display issues after relaunching the game
Fixed the “Too Hard” achievement being unobtainable
Improved wording for the “Eaten” and "Like a new-born" curse for better clarity
Cards
Blood Scroll
CHANGE: Visual update
Multishot
FIX: At DIAMOND tier, cooldown is now reduced correctly
Hunt Fox
BUFF: Haste duration increased to 2.0 / 3.0 / 4.0 / 5.0 (previously 2.0)
Balance
Curses
Absolute Fate
NERF: Difficulty reduced from 4 to 2
They Use Fire!
CHANGE: Now applies Burn equal to 6% of max HP at the start of the fight (instead of 25 Burn)
BUFF: Difficulty increased from 2 to 3
Bosses
The Deep
NERF: Main card no longer gains charge when the player uses Shield
That's all for today, I hope you still have fun !
See you in the next patch note !
Thanks to all of you for the bug report !
-- Raffi
