Hello and welcome to the Autocard news !
We are participating in the upcoming Steam Next Fest!
Here we are, Steam Next Fest is around the corner and with it come the last patch for the DEMO.
Last Patch note for the DEMO
This update is not very exciting for the demo, as it marks the end of some free content that was available in the game for beta purposes until now.
From now on, only the Peasant and the Paladin are playable in the demo, and only the first boss, "Hunger," can be faced.
What are the plans for the future of AUTOCARD?
After Steam Next Fest, the development of Autocard will not slow down. I plan to release the game in Early Access in April, and new features and content are planned for this release.
More information will be shared in a detailed roadmap at the end of Steam Next Fest!
What's new since the last Update ?
Content:
Add the Joker class (new starting events / new character model) [NOT AVAILABLE IN THE DEMO]
Add the Archer class (3 new packs, 31 new cards, 11 new relics) [NOT AVAILABLE IN THE DEMO]
Balance:
Curse "The larger the better" does not affect Fusion Cards anymore.

Fusion Cards now have a 3.0 sec minimum cooldown
Update the Gems unlock costs (doesn’t affect things already unlocked)
Scroll / Soulstone shops cannot appear in the first 2 days anymore
Multiple Upgrade events cannot appear on the same day anymore
Quality of Life:
Now all events have the same structure and the "Back to Map" button has been replaced by a more classic "Close" button, present in all events that can be left and where the player can come back later.

New awaited feature: hovering cards and relics after a fight will now display a total of their uses / effects.

Right click on an Item previously forged now send it to the good slot in the Blacksmith
Changed the order the character will appear in the Start Menu and Unlock Menu.
Visual:
Add a 2nd font for descriptions and tooltips.
New animation system in fights: created and added some 2D animations.
Update of the relics’ visuals following the UI theme.
Update the events button to follow the UI theme.
Update animation transitions from event to event
Clean the Game Over screen
Add shadows in the main menu
Bug Fixes:
Fixed a bug where relics from the boss would have a negative effect when fighting a second time (Hunger's Ham dealing damage to itself)
Fixed a visual bug where Fusion item tooltip icons were scaled down
Fixed a bug where some Relics gained from Monster would not work / have empty effects
Typos:
Big pass on all cards and relics for capital letters and some grammar errors
Updated character descriptions
in Blacksmith and SkillMaster: taged => tagged
Card Balance:
Scroll Burn:
BUFF: bonus from 1/2/3/4 to 2/4/6/8
Soulstone of Charisma / Soulstone of Luck / Soulstone of Will:
BUFF: attribute gained from 1/3/8/18 to 3/6/12/24
Venom Concoction:
FIX: fixed a bug where cooldown reduction would instead increase it
Detonate Dead:
FIX: Fixed the targeting of Burn (Enemy instead of Player)
Farmer's Warning:
FIX: Fixed the description from "When your enemy use a card:" to "When your enemy use a Skill:"
Oculus:
FIX: Increase of Burn now affects the battle.
Recap of the Content in the Game at the Moment
5 Characters (2 in the DEMO)
234 Cards (125 in the DEMO)
87 Relics (37 in the DEMO)
4 Bosses (1 in the DEMO)
16 Packs (8 in the DEMO)
12 Curses (3 in the DEMO)
11 Difficulty Levels (5 in the DEMO)
11 Monsters (with 12 evolutions each)
~60 Events and Shops
Crafting and Fusion
That's all for today! I hope you still have fun playing the game and see you in the next patch.
