UPDATE NOTES
NEW & IMPROVED GAMEPLAY
Chrono Rewind — Hold Shift (or the configured gamepad button) to rewind through recent movement and gravity. Limited uses per level load (respawn does not refill rewinds).
Medals — Earn Bronze, Silver, and Gold on each level based on your finish time (with per-level par data).
Ghost runner — Beat your best time and your previous best path can appear as a translucent ghost on future attempts.
Death and rewind tracking — Feeds into medals and run quality; respawn (R / Fire2) still resets your attempt timer as before.
MAIN MENU & UI
Rebuilt Level Select, Settings, and Controls with a consistent card-style look.
Settings: music & SFX sliders plus a toggle for optional in-level HUD toasts.
Controls panel documents gravity, rewind, respawn, and menu shortcuts for keyboard and gamepad.
Title and primary button: subtle intro and idle motion for a cleaner, modern feel. PROGRESSION & FIXES
Completing a level now reliably unlocks the next level across play modes (including when starting from Level Select).
The update should start automatically. Happy puzzling!
– Gift Bytes Productions
