Heya! Here comes a first small patch with some changes to the release version.
- Fixed an issue in "Powder Chambers" (World 5, Stage 18) where the player could repeatedly die due to spawning inside a barrel after death.
- Fixed a bug that would apply multiple actions to a single joypad button if joypad buttons were bound differently for players 1 and 2.
- Added some leeway for collisions close to the top and bottom edges of the screen to prevent the player from dying to projectiles and enemies outside of the screen.
- Slightly reduced the difficulty of worlds 4 and 5 by making some small adaptations to individual deadly levels and adding an additional guaranteed clock spawn or two.
