Did I say the previous hotfix was the last one for GDC?! You must have misread me... ;). Here's version 3.58.
Thanks again for all your help, guys!
Fixed:
- Rats can't open/cross doors anymore!
- Cannot knock down the key to Silas’ footlocker by throwing something at it
- Tilo can release buckets in the air (floating buckets)
- Lots of little geometry holes!
- One of the garden walls is missing its collider
- “Test Quest” appearing under markers on the map (the fix will likely mess with existing rose icons, sorry about that)
- Can’t pick up grain bag behind Faustus (moved the bags around)
- Pumpkin hat in garden is physicalized
- NPC name labels still appear when Tilo is chased by a guard
- Sewer elevator lever label says “door lever”
- Ambient lighting gets lighter at night when going through passage between the courtyards (and in other places)
- When a tutorial is up it’s not possible to interact with the main menu anymore
- Accessing main menu and closing it when a tutorial prompt is up unpauses the game
- The main menu sometimes pops up after the very first autosave
- Renown points appear over the books UI
- NPCs have lost their speech bubble icons!
- If Tilo is knocked down, opening and closing the inventory grants control again
- Falling through far wall in sewers under Kerold’s cell