Ghost of a Tale

SeithCG

Released
Mar 13, 2018
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. VG247

    These 9 PS Plus games are leaving the game catalogue forever in March

    Nine games are leaving PS Plus this month, never to return to the service again! As such, if you've got a PS Plus Extra subscription, you should redeem these games as soon as possible, before they're taken away. A combination of both PS4 and PS5 games, these titles are downloadab

  2. Developer post

    Switch Limited Physical Edition of Ghost of a Tale!

    Hello everyone! This is just to announce that the upcoming limited Nintendo Switch physical edition of Ghost of a Tale (from Super Rare Games ) will go on sale on November 26th. Apparently these could go really fast so don’t forget to mark the date… :) (You’ll notice the box has

  3. Developer post

    Patch Release 8.33

    Hi all, this is a corrective patch which brings in all of the bug fixes and improvements that were developed for the recently released console versions (PS4 & Xbox One). Enjoy! :) Fixed: Using the Dpad when rebinding a button (in the Controls menu) messes up the UI. Rebinding

  4. Eurogamer

    How Ghost of a Tale imagines and explores a world of prejudice

    There are many things I love about Ghost of a Tale, which makes its PS4 debut this week - the ivy bursting through its bulging masonry, the witty and affecting script (with beautifully concise, optional footnotes for those who fancy diving into the lore), or the fact that one of

  5. Developer post

    Hotfix Patch 8.10 (-> 8.11)

    Update: Just uploaded patch 8.11 which fixes the issue with the Steam controller's triggers. Hello all, here's a quick patch release (v8.10) to address some bugs that were reported to us this week. It also contains a thorough optimization pass on all of the game's particle system

  6. Announcement

    Daily Deal - Ghost of a Tale, 40% Off

    Today's Deal: Save 40% on Ghost of a Tale !* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Sunday at 10AM Pacific Time

  7. Developer post

    Patch Release 7.91

    Welcome to this special new patch for Ghost of a Tale! In this one we’ve fixed quite a few things but also optimized the game even more (including the jail, commissary, etc.) in prevision for next month’s release on consoles. The photo mode has also gained the often requested foc

  8. Rock, Paper, Shotgun

    Edwin Evans-Thirlwell s 5 best games of 2018

    We asked a bunch of our regular writers to tell us what their five favourite games this year were. Today it’s the turn of Edwin Evans-Thirlwell , he of the good words and thinky pieces If my 2018 was the year of anything, it was surely the year of knowing your place. The games I’

  9. Developer post

    Patch Release 7.45

    Hello everyone, this is a small patch fixing a couple of bugs which you guys reported to us recently (thanks!). :) Fixed: Texture stretching on some of the catacombs' walls. Some visual section toggling issues. Tilo's flower book remains stuck on the first page. One of the guards

  10. Developer post

    Patch Release 7.43

    This corrective patch brings us to version 7.43 and fixes some small bugs which can occur in very specific conditions. It also takes care of a possible exploit at the end of the game involving casks of brisance. As usual, if you still happen to stumble across unresolved issues, p

  11. Developer post

    Patch Release 7.37

    Hi there! Here's a small corrective patch addressing a couple of bugs (including the clever exploit which allowed Tilo to stay longer up in the air while using the fire steel). As usual, if you still happen to stumble across unresolved issues, please do mention them on the Bugs &

  12. Developer post

    Patch Release 7.33

    Hi all, this is just a quick patch to address a few minor bugs (including the missing straw texture introduced in the previous patch). Fixed: Couple of typos in some dialogs. Invisible blocker in the harbourmaster’s office near the top of the stairs. The straw texture is not visi

  13. Developer post

    Patch Release 7.26 (upgraded engine + better shadows!)

    Hello everyone! Here's a new patch release which brings us to version 7.26 . It's mostly a maintenance patch, although behind the scenes we've upgraded the game's engine itself (from Unity 5.5 to 2017.4). As a consequence, performance and visual quality have gotten a boost. Most

  14. Rock, Paper, Shotgun

    How one person created the lushly organic world of Ghost Of A Tale

    This is The Mechanic , where Alex Wiltshire invites developers to discuss the difficult journeys they ve taken to make their games. This time, Ghost Of A Tale . Every time I see Ghost Of A Tale I m taken aback by its beauty. Its world of cracked flagstones, knurled furniture, twi

  15. Rock, Paper, Shotgun

    Podcast: The naughty games we weren t allowed to play

    Psst. I know mum said you weren t allowed to listen to those hellions on your favourite podcast anymore, but the hosts of the Electronic Wireless Show won t tell if you don t. This week we re talking about the games we weren t allowed to play as youngsters, but did anyway. Alice

  16. Developer post

    Patch Release 7.05 with improved textures!

    Hello everyone! This is a patch release (v7.05) which fixes a couple of bugs and improves performance on the shore. You can now start a new game and change the language on the fly (without having to close and restart the app). Textures have also been improved via better micro-det

  17. Developer post

    Patch Release 6.60

    Here's patch 6.60, which fixes a couple of remaining bugs. Most of them are quite specific, which is a very good thing indeed... :) Fixed: UI: Black screen remains after the end credits are finished rolling (when using gamepad). Misc: Possible framerate drop when entering the cat

  18. Developer post

    Patch Release 6.55 (now with full Chinese localization)

    Hello all! Here's patch update 6.55, which brings a few bug fixes (including for ultrawide resolutions) as well as full Chinese localization! :) Fixed: UI: Show Build number preference is not properly recalled. UI: It is possible to call the inventory while the options menu is di

  19. Developer post

    Patch Release 6.55 (now with full Chinese localization)

    Hello all! Here's patch update 6.55, which brings a few bug fixes (including for ultrawide resolutions) as well as full Chinese localization! :) Fixed: UI: Show Build number preference is not properly recalled. UI: It is possible to call the inventory while the options menu is di

  20. Developer post

    Patch Release 6.51

    Hello all! After last week's huge release here's a new patch (6.51) which mercilessly stomps on a few more bugs... :) Fixed: Last remaining case of invisible wall in the harbour. Rare case of the camera looking to the side of Tilo after reloading an autosave. Specific case where